Human written posts where nerdom and geekdom just kinda rub together

October Updates: Annual Plans and Speaker Labels Progress

October Updates: Annual Plans and Speaker Labels Progress

Oct 18th, 2026by AlexDev Update

Yearly plans are here, a UI refresh with more on the way, and where single-mic speaker labels stand with our Alpha testers.

Read More →
August Updates: Con Season, Survey Results, and Subscription Pausing

August Updates: Con Season, Survey Results, and Subscription Pausing

Aug 23rd, 2026by AlexDev Update

What dozens of GMs told us at GalaxyCon and Gen Con, Q2 survey results, pausing your subscription, and Markdown transcript exports.

Read More →
July Updates: Developer API Open to Everyone

July Updates: Developer API Open to Everyone

Jul 22nd, 2026by AlexDev Update

The v1 Developer API is out of Alpha, full campaign downloads, and catch me at GalaxyCon Raleigh and Gen Con.

Read More →
June 2026 - A Founder's Update

June 2026 - A Founder's Update

Jun 19th, 2026by AlexDev Update

GM Assistant turns two with 30,000 sessions analyzed. A look behind the scenes at a tough six months and the values we are sticking to.

Read More →
May Updates: Speaker Labels for Multi-Track Sessions

May Updates: Speaker Labels for Multi-Track Sessions

May 20th, 2026by AlexDev Update

Speaker labels for multi-track recordings, a smarter Smart Edit, dialect support for more languages, and snarky summaries in more languages.

Read More →
April Updates: Smart Edit and Polish

April Updates: Smart Edit and Polish

Apr 18th, 2026by AlexDev Update

Q1 survey results, the Smart Edit launch, new docs and guides, printer-friendly Homebrewery exports, a GDPR update, and roadmap changes.

Read More →
Introducing Smart Edit

Introducing Smart Edit

Mar 31st, 2026by AlexDev Update

Fix a pronoun, add a missing NPC, or rewrite a recap; across every section at once. Smart Edit is now available for all users.

Read More →
March Updates: Campaign Accent Colors, Campaign Details Export, and More

March Updates: Campaign Accent Colors, Campaign Details Export, and More

Mar 17th, 2026by AlexDev Update

Campaign accent colors leave alpha, a new campaign details export, a docs overhaul, and a spotlight on what users asked for and what is next.

Read More →
Using Obsidian for D&D and TTRPG Notes - Part 1

Using Obsidian for D&D and TTRPG Notes - Part 1

Feb 10th, 2026by AlexArticle

Discover why Obsidian.md has become such a popular note-taking tool among Dungeons & Dragons Dungeon Masters and TTRPG Game Masters, and learn the core features that align perfectly with campaign management.

Read More →
5 Ways to Spice Up Your Next Session Using Your Notes

5 Ways to Spice Up Your Next Session Using Your Notes

Jan 29th, 2026by AndreiArticle

Want to add some spice to your next session, but running low on time? Here are 5 ways to use your GM Assistant notes to quickly come up with fun scenarios.

Read More →
January Updates: Campaign Dashboard, Enhancements

January Updates: Campaign Dashboard, Enhancements

Jan 22nd, 2026by AlexDev Update

The Campaign Dashboard leaves alpha and opens to everyone, memorable moments get enhancements, plus UI polish and affiliate shoutouts.

Read More →
December Updates: Session Titles, Memorable Moments, and Account Settings

December Updates: Session Titles, Memorable Moments, and Account Settings

Dec 18th, 2025by AlexDev Update

Session title suggestions, memorable moments, and enhanced account settings leave alpha, plus UI enhancements, language support, and fixes.

Read More →
November Updates: Alpha Testing, Affiliates, and Analysis Improvements

November Updates: Alpha Testing, Affiliates, and Analysis Improvements

Nov 19th, 2025by AlexDev Update

Our alpha testing program opens up, the affiliate program launches, we head to PAX Unplugged, and analysis quality keeps improving.

Read More →
October Updates: AMA, Team Growth, and UI Preferences

October Updates: AMA, Team Growth, and UI Preferences

Oct 25th, 2025by AlexDev Update

The team grows beyond one person, our first AMA stream, new UI preferences, an auto copy workflow for session notes, and performance improvements.

Read More →
September Updates: Brief vs Comprehensive Analysis Options

September Updates: Brief vs Comprehensive Analysis Options

Sep 13th, 2025by AlexDev Update

A new Brief analysis option at 60 credits per hour makes GM Assistant cheaper per session, plus why the reanalysis button is going away.

Read More →
August Updates: COVID Recovery and Homebrewery Export

August Updates: COVID Recovery and Homebrewery Export

Aug 23rd, 2025by AlexDev Update

Recovering from COVID after GalaxyCon and Gen Con, a new export straight to Homebrewery, session recap improvements, and what is next.

Read More →
July Updates

July Updates

Jul 22nd, 2025by AlexDev Update

Transcripts with phrase-level timestamps in Text, JSON, WebVTT, and SRT formats, more supported languages, and item tracking in campaign details.

Read More →
June Updates: GM Assistant is a Year Old!

June Updates: GM Assistant is a Year Old!

Jun 21st, 2025by AlexDev Update

GM Assistant turns one! Increased analysis detail, expanded capacity, bug fixes, and a look at improved transcripts and more analysis options ahead.

Read More →
Shadowdark Cheatsheets: Quick Reference for Your Table

Shadowdark Cheatsheets: Quick Reference for Your Table

Jun 17th, 2025by AlexArticle

Free quick reference sheets for Shadowdark RPG covering the core mechanics you look up most at the table, as featured in Everyday Dragons Issue 2.

Read More →
May Updates: Subscriptions, Theria-Thon, and Moving Forward

May Updates: Subscriptions, Theria-Thon, and Moving Forward

May 17th, 2025by AlexDev Update

Subscriptions are here! Plus transcript access, auto-deletion of audio, and a look at our focused future.

Read More →
March Updates: UI Refinements and Analysis Improvements

March Updates: UI Refinements and Analysis Improvements

Mar 28th, 2025by AlexDev Update

UI/UX enhancements, analysis improvements, and a peek at what's coming next with Campaign Companion.

Read More →
AI: Welcome to the Gray Area

AI: Welcome to the Gray Area

Mar 6th, 2025by AlexArticle

Here at GM Assistant, we've drawn a line in the sand of what we find acceptable. We utilize AI thoughtfully, focusing on enhancing efficiency without overshadowing human creativity.

Read More →
February Updates: Discounts, Donations, and Details

February Updates: Discounts, Donations, and Details

Feb 14th, 2025by AlexDev Update

Huge bulk credit discounts, international currency support, a Critical Role Foundation charity sale, copy to campaign, and campaign sharing.

Read More →
January Updates: New Name, Multi-Track Support, and More

January Updates: New Name, Multi-Track Support, and More

Jan 10th, 2025by AlexDev Update

We rebranded from gmassistant.ai to gmassistant.app, added multi-track audio support, and have important notes for multi-track users.

Read More →
December Updates: Tips, Fixes, and Language Support

December Updates: Tips, Fixes, and Language Support

Dec 12th, 2024by AlexDev Update

Despite some holidays and PAX Unplugged, we still managed to get a few things done this month. Tooltips, bug fixes, and expanding language support

Read More →
INTERVIEW - William Murakami-Brundage of Menagerie Press

INTERVIEW - William Murakami-Brundage of Menagerie Press

Dec 1st, 2024by AlexArticle

We sat down with GM Assistant user, William Murakami-Brundage, to discuss their Shadowdark supplement "Hyborian Adventures"...

Read More →
November Note-worthies, Tweaks, and Tools

November Note-worthies, Tweaks, and Tools

Nov 16th, 2024by AlexDev Update

Find and replace for session notes, moving a session to another campaign, a VLC FLAC export fix, and meeting us at PAX Unplugged.

Read More →
How I run my D&D sessions for minimal burnout

How I run my D&D sessions for minimal burnout

Nov 8th, 2024by AlexArticle

I absolutely hate grunt work and deadlines. That's why I strive to be a low to no prep Dungeon Master ...

Read More →
Introducing GM Assistant, The Long Story

Introducing GM Assistant, The Long Story

Nov 2nd, 2024by AlexArticle

Back in August 2023, I quit my full-time job as a software engineer and decided to start a business. A tool to remove the burden of prep for Game Masters.

Read More →